![]() * Barra (energy station) - small pyramid-shaped buildings. These are the ground units you will encounter during the game. ![]() * Zoshi (death squad) - the round spinning fighter which can sometimes attack from behind. * Zakato (energy launcher) - small black ball that explodes sending a single shot at your Solvalou. * Toroid (fleet) - ring-shaped fighter which is traditionally the first enemy you encounter. * Torkan (scout ship) - ridged fighter that flies in, fires one shot, then escapes quickly. * Terrazi (destructor) - flat looking, diamond shaped fighter that flies in, fires multiple shots, then escapes quickly. * Sheonite (escort) - small spinning diamond-shaped craft which escort your Solvalou for a bit and fly off. * Kapi (deflector) - flat-looking fighter with two front projections that flies in, fires multiple shots, then escapes quickly. * Jara (spinner) - looks like a UFO with a spinning gear in the middle. * Giddo Spario (energy blast) - small, white crystal-like projectiles that come in diagonally at your Solvalou. * Garu Zakato (energy bombarder) - large black ball that explode sending out a multitude of shots in all directions. * Bragza (crystal) - the crystal core of the Andor Genesis mother ship which escapes upon its destruction. * Brag Zakato (energy blaster) - medium black ball, with a red dot, that explode and send several shots at your Solvalou. * Bacura (resistor shield) - the large rotating floating walls which are indestructible. * Andor Genesis (mother ship) - the large ship in Areas 4, 9, and 14. A players skill will determine what air units they may face. These are the air units you will encounter during the game. This can be reverted by destroying flashing-red 'Zolback' radars found on the ground, which will cause the more advanced enemies to be replaced with weaker ones. The game becomes progressively more difficult as the player becomes more skilled - once the player does well at destroying a certain enemy type, a more advanced enemy type will replace it. ![]() After Area 16 has been completed, the game loops back to Area 7. If the player dies before less than 70% of an area has been completed, play restarts at the beginning of the same area should a life be lost AFTER 70% of an area has been completed, however, play restarts at the beginning of the next area. Xevious is divided into 16 different areas, each separated by an area of forest. A gigantic, floating fortress called 'Andor Genesis' appears in certain areas this is defeated by knocking out its core. Ground enemies are a combination of both stationary bases and moving vehicles, most of which fire slow-moving projectiles. There are also rotating shields that cannot be destroyed and must be carefully avoided. This flashes when an enemy is in its sights.Įnemy craft appear in a number of different guises from the standard variety that arrive in large numbers but shoot slow-moving projectiles, to exploding black spheres that shoot projectiles at high speed. To enable accurate targetting of the air-to-ground blaster bombs, a white and blue targeting indicator is situated in front of the Solvalou. The Solvalou is equipped with two weapon systems the forwards-firing "air zapper" for shooting air-based enemies and 'blaster bombs', for destroying ground-based enemies. Namco Bandai has announced Namco Museum Essentials, a digital download title collection that will be released.Xevious (pronounced 'zeevious') is a vertically-scrolling shoot-em-up in which the player pilots the heavily-armed 'Solvalou' combat ship and must destroy the evil Xevious forces trying to take over the planet. PlayStation 3 owners dying to get their hands on some classics are in for a treat. The past anniversary compilation titles from Namco have been excellent, so much a lot expected from this 50th Edition. So far the largest Namco Museum only featured 12 titles, but the Anniversary edition has 14 (with two hidden), making it the largest one yet. A Namco Museum has also been released for GameCube, Xbox, and even PlayStation 2.
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